bugfix: Preserve scaffold health when AI building completes #1768
+12
−0
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Addresses issue #1343
When AI buildings finished construction, they were incorrectly restored to their
BuildListInfoinitial health value (default 100%, can be set in WorldBuilder)The
BuildListInfo::m_healthfield is still used for its intended purpose: setting initial health on pre-placed buildings. It just no longer incorrectly applies to buildings under construction.Note: This change causes mismatches with retail, so it's behind flags.
Tested: The fix works (with RETAIL_COMPATIBILE_CRC and RETAIL_COMPATIBLE_BUG flags set)