diff --git a/com.unity.netcode.gameobjects/Editor/NetworkManagerEditor.cs b/com.unity.netcode.gameobjects/Editor/NetworkManagerEditor.cs index b5f0879118..cd1f2165e6 100644 --- a/com.unity.netcode.gameobjects/Editor/NetworkManagerEditor.cs +++ b/com.unity.netcode.gameobjects/Editor/NetworkManagerEditor.cs @@ -60,7 +60,7 @@ private void ReloadTransports() { m_TransportTypes.Clear(); - var assemblies = AppDomain.CurrentDomain.GetAssemblies(); + var assemblies = CurrentAssemblies.GetLoadedAssemblies(); foreach (var assembly in assemblies) {